![]() Bone Prison: +15% Magic Damage Per Level.Bone Spear: +15% Magic Damage Per Level.Synergies: Teeth becomes much more effective if a Necromancer specializes heavily in the related skills: Items that absorb magical damage do work against magical damage. There is are fewer than a handful of items that raise resistance against magic, making these deceptively effective in PVP combat. ![]() Bone Spellsīone spells (Teeth, Bone Spear, Bone Spirit) deal magical damage. It is very useful to keep monsters from regenerating hit points, since they will not heal while poisoned. Poison damage can kill, but it’s not especially useful for that in large games, or past normal difficulty. Poison damage does not stack with multiple attacks, but resets each time to the most recent poison-based attack. Poison damage in Diablo II is listed as damage over time, and the actual damage done per second can be virtually impossible to calculate with the damage stacking from skills, weapons, charms, etc. These are not as powerful as those of the Sorceress, and must be paired with Curses and used strategically to kill effectively. This skill tree houses the Necromancer‘s direct damage spells, the Necromancer Poison and Bone Skills.
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